Archive for March, 2012

New Edition of CorelDraw X6

Friday, March 30th, 2012

One of the industry’s favorite tools for design and file production has been updated. Here is a list of what is latest in this edition.

Work Faster and More Efficiently:

Since organizing project assets and accessing the suite’s huge content library anywhere that you have an internet connection, to more quickly identifying available formatting options and removing surplus areas in photos, CorelDraw Graphics Suite X6 offers several workflow improvements that help you be more efficient and productive.

New! Multiple Trays in Corel CONNECT:

Corel CONNECT X6 now lets you work with several trays along with, which gives you enlarged flexibility for organizing assets for multiple projects. Trays help you gather content from different folders or online sources, and are shared between CorelDraw, Corel PHOTO-PAINT, and Corel CONNECT.

New! Search Capability in Corel CONNECT:

The new Corel CONNECT search toolbar lets you directly extract images from a client’s web site. You simply type a web address in the Search box and Corel CONNECT instantly gathers all images defined with an HTML <img> tag from the web site, making it quick and easy to leverage content assets from online sources. You can also type search terms or a folder pathway to have Corel CONNECT search your computer, network, or other online resources for content.

Additional New Features of CorelDraw:

  • New and enhanced! Online content
  • New! Object Properties docker
  • New! Smart Carver
  • New! Shape tools
  • New! Create clip mask
  • New! Pass Through Merge Mode
  • New & Enhanced! Multi-core processor support
  • New! Native 64-bit support
  • Enhanced! Adobe Plug-in support
  • New! SWiSH miniMax3
  • Create layouts with ease
  • New and enhanced! Master Layers
  • New! Page numbering
  • New! Alignment Guides
  • New! Interactive frames
  • New! Placeholder text
  • New! Advanced Open Type support
  • Enhanced! Complex script support
  • New! Proxima Font Expert 2010
  • Design with style and creativity
  • New! Color Styles and Harmonies
  • New! Pre-designed frames are now content-ready

 

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Video Games give Fonts New Crucial Point

Wednesday, March 28th, 2012

JOPLIN, Mo. – There’s a lot to love about Skyrim, the latest part in the “Elder Scrolls” video game series. According to my stats, I’ve logged about 60 hours working my Nord warrior to stage 26. Still, something has been irritating at me. Something bothered me during each phase of the game as well the regular graphic lulls. I play it on PS3, and that version has its split of flaws that PC and Xbox players don’t knowledge.

But the real issue that bugged me was indescribable and hard to classify, until it finally smacked me across the face last week with its ascenders, boring curves and lack of serifs. The font “Skyrim” is challenged with Future Condensed. It’s in the title screen, menu screen, exposed areas, subtitles, chat menus, map, item list, spells list, EVERYWHERE.

When I took over as editor of a weekly sister newspaper, one of my missions was to wash out the paper of all its Future use. The redesign won first-place awards for news intend from the Missouri Press Association. Chances are you’re memorable with Future, even if you don’t know its name. It’s used in about every Volkswagen ad in print or on TV. The opening title of “Lost” marked the font. You can still see it in The Joplin Globe – it’s the main font we use for centerpieces.

While I don’t like the real font, the usage is really pretty good. All the game’s menus and submenus are intelligible and obvious. The spread-out, all-caps titles that flash when a new area is exposed or expedition has begun or ended read sharp. I’m not discussion about logos, but the in-game, on-screen fonts used when legibility is more imperative than logos or branding:

  • Infamous marked one of my favorites, Franklin Gothic. Infamous 2 switched to DIN Condensed, an unbelievable sans that is used a lot in Europe.
  • Batman: Arkham Asylum featured a typewriter-like Rockwell for effects to read. That organized in Arkham City to Helvetica.
  • Helvetica is as well used for Little Big Planet and Little Big Planet 2.
  • The Unexplored series makes good use of Albertus. The excitement to use the overused Papyrus was probably present during the game’s design.
  • Both of the Bioshock games use Avant Garde, a wonderful choice for the game’s Roaring Twenties feel.
  • The Orange Box, which includes Half-Life 2 games and Portal, uses Trebuchet MS, which was initially intended as a screen font.
  • Portal 2 used Universe, a creation from Adrian Frutiger, one of my favorite designers.
  • The Ratchet and Clank Future games use Eurostile for a nice, advanced effect.

Back in the video-game peak of the ‘80s, there were only one or two fonts and all in capital letters. As graphic capabilities improved, game programmers designed new fonts.

But now that TVs are HD and game consoles are high-powered, fonts get a new possibility to shine. The right collection of a font can enhance a game’s style and mood, in much the same mode that a font becomes a newspaper’s voice.

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Arabic Typeface Catches the Think of designers

Monday, March 26th, 2012

Efforts being complete to reaffirm Arab identity at corporate level Dubai: There isn’t enough Arabic typefaces, said typographer Tarek Atrissi. It wasn’t so much an inspection as it was a declaration. One that obviously shouts out there is high demand for Arabic fonts, less supply.

Type designers Tarek Attrisi and Nadine Chahine speak about The Modern Arabic typeface in a workshop with students at the Tashkeel, Nad Al Sheba, and Dubai.

This fact is without help encouraging type designers and graphic design students in the Middle East to do something about it. That something was clear from Atrissi’s current workshop titled Arabesque, Identity and Arabic Typography, organized by Nuqat Design Conference 2012, where students were sketching forms of Arabic lettering.

There is an explosion in branding. For exclusive branding – whether it is signage or a logo – you need an exclusive typographic voice. Companies are pointed for unique typefaces. Companies are trying to repeat the Arab identity on a corporate level.

The co-host of the workshop, type designer Nadine Chahine, added: “Companies in the Gulf have extra budgets for branding. Given that typeface is an essential ingredient, there is new interest in Arabic type. Now some of these students at the workshop may be able to expand the letters they have sketched keen on a system and further extend it into a font.”

Chahine works at Linotype, Germany, a global contributor of superior quality typographic products and services. She has more than 18 fonts to her glory with the best-selling Frutiger Arabic and Koufiya.

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Learning to Love Type with a New PBS Tiny Documentary

Friday, March 23rd, 2012

Fonts are great; we appear at and use them all the time, from the words on this blog post to the glory receipts we sign to the cookie boxes we buy. They are everywhere and important, and the success of a film like Helvetica and quirky designs like these Star Wars posters have shown that they have a popular request beyond the usual design set.

This is why I was energized to come across PBS Art’s latest micro-documentary Typography, which is part of their popular Off Book series on art. It’s a quick, 7-minute intro to type that’s already garnered over 100,000 views, perhaps confirming type’s appeal.

Typefaces are not toys, they are tools and they’re intended to solve problems, says Jonathan Hoefler, half of the typeface intend duo with Tobias Frere-Jones. It sounds like a stern telling off, but its true love behind his words. Hoefler and Frere-Jones produced a number of custom typefaces that have seeped into daily life, from Starbucks to American Express.

The film features a host of great fonts in situ with opinion from type designers like Paula Scher, Julia Vakser, Deroy Peraza and Eddie Opara. Scher, who served on Core77′s Design Awards jury, last year, talks up her iconic intend for Bring the Noise Bring the Funk: “It was type that talked toward you,” she explained, “It was type that rapped.”

Eddie Opara thought it best when it comes to type, and it echoes like sentiments I’ve heard from other type designers: It’s just something that should be enjoyed. This small documentary surely brings that love for type to life.

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