Posts Tagged ‘Create my own font’

Inspiration into Exclusive Picture Fonts

Friday, April 27th, 2012

Kapitza is a multi-disciplinary design studio in East London run by Sisters Nicole and Petra Kapitza who share an excitement for print, pattern, nature, minimalism and colour.  The sisters draw inspiration from nature, people and software, and have developed extensive series of unique picture fonts and illustrations that lie somewhere between image source and art project.

Tape font - Kapitza

We’ve been following your work for a while now; can you explain what your company does?

We work across a choice of media, including non-alphanumeric fonts, iPad apps and three-dimensional work. We also join forces with a variety of international clients to generate exhibitions and products featuring their characteristic artworks, such as stationery, canvasses, calendars, wall stickers and tiles, textiles and postage stamps.

Wave font - Kapitza

Aren’t fonts imaginary to be letters? How do designers exploit your work?

Most fonts are of course letters, but printer’s ornaments have been around since portable type printing commenced in the 15th century. And the nonstop possibilities of the font design keep inspiring us to create new fonts and projects based around them. Designers use our work similar to they would use other vector images. The benefit of using one of our fonts is that the designer gets a whole set of images which are intended to work together and complement each other.

Orbit Font - Kapitza

Can you talk on the iPad app? What is it for?

Our iPad and iPhone app Geometric is a prototype creator app which creates a new pattern when you swipe the screen. The patterns are all unique and generated on the fly using our Geometric fonts and other parameters akin to color palettes, sequences and sizes.

Geometric Fonts

We are presently working on version 1.1 which will allow the user to ‘lock’ any of these parameters, to have more control over the patterns which are formed. The app is for all creative’s and pattern lovers; it works as a source of motivation and a tool to generate backgrounds and wallpapers.

 

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Google Docs blow up among New Fonts

Monday, April 23rd, 2012

The developers behind Google Docs have offered their latest update to their web-based environment for document editing: fonts galore! This update will allow web fonts in Google documents, one whole heck of a lot of them, each of them working to allow you wonderful looks for your documents both online and offline in print form. There are over 450 fonts presented in Google docs at present, with extra features coming up quick!

Google Docs explodes with new fonts

To modernize your Google Docs environment, you’ll have to click your FONT menu and select ADD FONTS. From there you’ll be capable to pick from a number of Google Web Fonts available. You can add the fonts you’d like to use several times to your everyday font menu if you like, all 450 of them!

In addition to fonts, there are numerous features Google has added to Docs to entice you to stick around in the blur for the time being. First there are several new options for including images in your Docs. You can now put in images into your Docs via Google Drive, by searching in the LIFE Photo archive, or by taking a photo with your webcam – expansion!

Google Doc explodes with new fonts and Templates

 The following trappings have also been prepared to Google Docs:

  • Accessibility in Docs got better with sustain for screen readers in presentations and with the count of NVDA to our list of supported screen readers.
  • From File > Page setup… you can now set the evade page size for your new documents.
  • It’s now easier for speakers of right-to-left languages by automatically showing bidirectional controls when you type in a language that may use them.
  • Apps Script had several improvements, including
  • A new Script Service for programmatically publishing your scripts and scheming when they run.
  • A new task to find the root folder of someone’s Drive.
  • An enlarge in the acceptable attachment size in emails from 5MB to 25MB.
  • An enlarge in the size of doc’s files you can generate from 2MB to 50MB.
  • There are currently over 60 new templates in our template gallery.
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Video Games give Fonts New Crucial Point

Wednesday, March 28th, 2012

JOPLIN, Mo. – There’s a lot to love about Skyrim, the latest part in the “Elder Scrolls” video game series. According to my stats, I’ve logged about 60 hours working my Nord warrior to stage 26. Still, something has been irritating at me. Something bothered me during each phase of the game as well the regular graphic lulls. I play it on PS3, and that version has its split of flaws that PC and Xbox players don’t knowledge.

But the real issue that bugged me was indescribable and hard to classify, until it finally smacked me across the face last week with its ascenders, boring curves and lack of serifs. The font “Skyrim” is challenged with Future Condensed. It’s in the title screen, menu screen, exposed areas, subtitles, chat menus, map, item list, spells list, EVERYWHERE.

When I took over as editor of a weekly sister newspaper, one of my missions was to wash out the paper of all its Future use. The redesign won first-place awards for news intend from the Missouri Press Association. Chances are you’re memorable with Future, even if you don’t know its name. It’s used in about every Volkswagen ad in print or on TV. The opening title of “Lost” marked the font. You can still see it in The Joplin Globe – it’s the main font we use for centerpieces.

While I don’t like the real font, the usage is really pretty good. All the game’s menus and submenus are intelligible and obvious. The spread-out, all-caps titles that flash when a new area is exposed or expedition has begun or ended read sharp. I’m not discussion about logos, but the in-game, on-screen fonts used when legibility is more imperative than logos or branding:

  • Infamous marked one of my favorites, Franklin Gothic. Infamous 2 switched to DIN Condensed, an unbelievable sans that is used a lot in Europe.
  • Batman: Arkham Asylum featured a typewriter-like Rockwell for effects to read. That organized in Arkham City to Helvetica.
  • Helvetica is as well used for Little Big Planet and Little Big Planet 2.
  • The Unexplored series makes good use of Albertus. The excitement to use the overused Papyrus was probably present during the game’s design.
  • Both of the Bioshock games use Avant Garde, a wonderful choice for the game’s Roaring Twenties feel.
  • The Orange Box, which includes Half-Life 2 games and Portal, uses Trebuchet MS, which was initially intended as a screen font.
  • Portal 2 used Universe, a creation from Adrian Frutiger, one of my favorite designers.
  • The Ratchet and Clank Future games use Eurostile for a nice, advanced effect.

Back in the video-game peak of the ‘80s, there were only one or two fonts and all in capital letters. As graphic capabilities improved, game programmers designed new fonts.

But now that TVs are HD and game consoles are high-powered, fonts get a new possibility to shine. The right collection of a font can enhance a game’s style and mood, in much the same mode that a font becomes a newspaper’s voice.

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Disney-inspired fonts agree to you create your own typographical magic

Monday, March 19th, 2012

It’s no secret that a lot of people use their love of all things Disney in inspired ways that extend beyond the theme parks and Hollywood films.

A little about both of your Disney-inspired fonts:

Waltograph: Drawing inspiration from a variety of Disney logos, signage, and hand-titled artwork, Waltograph attempts to imprison the strength of the familiar Walt Disney logotype. It evolved from an earlier font called “Walt Disney Script“, which was my first attack into font development. The companion font “Waltograph UI” is a bold, unicase variation with tighter line-spacing, designed to work better at small sizes on computer screens.

Prototype: A clean, 21st Century square sans, based on Epcot’s creative “World Bold” typeface. The companion icon font “Prototype Community” contains a set of Epcot-related iconography and logos.

Ravenscroft: A Haunted Mansion-inspired font, its genesis trace back to an 1890 wood category called Rubens. Co-created with Tim McKenny, it also contains supplemental Mansion-related logos and graphics. Named for the famed voice actor Thurl Ravenscroft, whose face appears on one of the singing busts in the Mansion’s graveyard?

Seized: Inspired by designs from Tomorrow land’s “Alien Encounter” attraction, the main font is a linear art deco design with a techno makeover, conceived as the company typeface for the fictional X-S Tech. The companion dingbat font Seized X-S was co-created with Tim McKenny, featuring alien hieroglyphs and logos from the magnetism.

Space Age: An ultra-wide, streamlined techno font, enthused by Epcot’s Mission: SPACE magnetism and NASA’s shuttle-era “worm” logo. The variety of alternate letterforms and the ability to link together certain letter pairs has made it a popular font for tech logos.

Florida Project: Inspired by the vintage “Walt Disney World” logotype, it’s a somewhat squared grotesk design evocative of the 1960s, enlivened with some fun, kitschy fundamentals and alternate characters.

Bradley Gratis: A direct digitization of the “Bradley” blackletter typeface from 1895, which was an admired design around the turn of the century and spawned many simulations and variations. It’s one of Disney’s workhorse kind styles for Fantasyland and Escapade land-related signage and media.

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