Posts Tagged ‘how to make a font’

Bitstream’s Releases Latest edition of its Font Technology

Monday, April 30th, 2012

Bitstream Inc. today announced the newest upgrade to the company’s font technology, Bitstream Panorama and Bitstream Font Fusion. Bitstream Panorama is the worldwide text composition engine that enables developers to compile and render text in any language. Bitstream’s Font Fusion is a text rendering solution that offers developers the fastest rendering speeds and best probable text output of any font engine on the market today.

Bitstream Panorama 7.0

Panorama is currently available as a plug-in for iOS and Android operating systems. The plug-in allows access to features akin to better layout control, complex script sustain not supported by the base system, and support for non-TTF font formats. Panorama 7.0 also includes a scaling aspect which allows users to execute a pinching effect on rendered text, making this kind of layout faster.

Panorama 7.0 Supports:

  • Sinhala and Tibetan Script – The Sinhala script is used mostly in Sri Lanka, while the Tibetan script is used in Tibet, Ladakh, Nepal and northern parts of India.
  • Native OTF is sustained in Panorama 7.0. This superior feature provides the option to apply OTF features like superscript, subscript, fractions, scientific inferiors, etc. even if the font does not sustain them.
  • Improved performance using OTFP coverage data by using embedded preprocessed data directly within the fonts.
  • Glyph Bitmap Distribution Format (BDF) through open type fonts (OTF).
  • Dynamic Font Array which allows every number of fonts at run time.

Bitstream Font Fusion 7.0

Bitstream’s Font Fusion provides the premier quality, fastest text output on any device, at any resolution. Its small footprint is predominantly well suited for mobile devices. It can render almost any font format, including bitmap, TrueType and Open Type.

Font Fusion 7.0 Includes:

  • Support for optical axis of Multiple Master (MM) fonts and the addition of a new API that works on the real rendered width of a device.
  • A new feature called Render Path that enables passing of lane data to Font Fusion. Font Fusion will then render the lane and return a bitmap shield.
  • Smart Scale scales taller accented characters to not exceed the standard capital letter height. This new feature in Font Fusion 7.0 allows the real height limit to be individual.
  • Support for the Standard Encoded Accented Character (SEAC) command that allows the font to identify the base character and the accent character and offset in a single “end char” command.
  • The addition of new filters, counting a trim filter that removes all the blank lines from the rendered glyph and updates glyph metrics consequently.
  • Numerous enhancements to the Font Manager, including Unicode mapping which provides an easy way to identify different fonts for different Unicode ranges.
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Inspiration into Exclusive Picture Fonts

Friday, April 27th, 2012

Kapitza is a multi-disciplinary design studio in East London run by Sisters Nicole and Petra Kapitza who share an excitement for print, pattern, nature, minimalism and colour.  The sisters draw inspiration from nature, people and software, and have developed extensive series of unique picture fonts and illustrations that lie somewhere between image source and art project.

Tape font - Kapitza

We’ve been following your work for a while now; can you explain what your company does?

We work across a choice of media, including non-alphanumeric fonts, iPad apps and three-dimensional work. We also join forces with a variety of international clients to generate exhibitions and products featuring their characteristic artworks, such as stationery, canvasses, calendars, wall stickers and tiles, textiles and postage stamps.

Wave font - Kapitza

Aren’t fonts imaginary to be letters? How do designers exploit your work?

Most fonts are of course letters, but printer’s ornaments have been around since portable type printing commenced in the 15th century. And the nonstop possibilities of the font design keep inspiring us to create new fonts and projects based around them. Designers use our work similar to they would use other vector images. The benefit of using one of our fonts is that the designer gets a whole set of images which are intended to work together and complement each other.

Orbit Font - Kapitza

Can you talk on the iPad app? What is it for?

Our iPad and iPhone app Geometric is a prototype creator app which creates a new pattern when you swipe the screen. The patterns are all unique and generated on the fly using our Geometric fonts and other parameters akin to color palettes, sequences and sizes.

Geometric Fonts

We are presently working on version 1.1 which will allow the user to ‘lock’ any of these parameters, to have more control over the patterns which are formed. The app is for all creative’s and pattern lovers; it works as a source of motivation and a tool to generate backgrounds and wallpapers.

 

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New Edition of CorelDraw X6

Friday, March 30th, 2012

One of the industry’s favorite tools for design and file production has been updated. Here is a list of what is latest in this edition.

Work Faster and More Efficiently:

Since organizing project assets and accessing the suite’s huge content library anywhere that you have an internet connection, to more quickly identifying available formatting options and removing surplus areas in photos, CorelDraw Graphics Suite X6 offers several workflow improvements that help you be more efficient and productive.

New! Multiple Trays in Corel CONNECT:

Corel CONNECT X6 now lets you work with several trays along with, which gives you enlarged flexibility for organizing assets for multiple projects. Trays help you gather content from different folders or online sources, and are shared between CorelDraw, Corel PHOTO-PAINT, and Corel CONNECT.

New! Search Capability in Corel CONNECT:

The new Corel CONNECT search toolbar lets you directly extract images from a client’s web site. You simply type a web address in the Search box and Corel CONNECT instantly gathers all images defined with an HTML <img> tag from the web site, making it quick and easy to leverage content assets from online sources. You can also type search terms or a folder pathway to have Corel CONNECT search your computer, network, or other online resources for content.

Additional New Features of CorelDraw:

  • New and enhanced! Online content
  • New! Object Properties docker
  • New! Smart Carver
  • New! Shape tools
  • New! Create clip mask
  • New! Pass Through Merge Mode
  • New & Enhanced! Multi-core processor support
  • New! Native 64-bit support
  • Enhanced! Adobe Plug-in support
  • New! SWiSH miniMax3
  • Create layouts with ease
  • New and enhanced! Master Layers
  • New! Page numbering
  • New! Alignment Guides
  • New! Interactive frames
  • New! Placeholder text
  • New! Advanced Open Type support
  • Enhanced! Complex script support
  • New! Proxima Font Expert 2010
  • Design with style and creativity
  • New! Color Styles and Harmonies
  • New! Pre-designed frames are now content-ready

 

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Video Games give Fonts New Crucial Point

Wednesday, March 28th, 2012

JOPLIN, Mo. – There’s a lot to love about Skyrim, the latest part in the “Elder Scrolls” video game series. According to my stats, I’ve logged about 60 hours working my Nord warrior to stage 26. Still, something has been irritating at me. Something bothered me during each phase of the game as well the regular graphic lulls. I play it on PS3, and that version has its split of flaws that PC and Xbox players don’t knowledge.

But the real issue that bugged me was indescribable and hard to classify, until it finally smacked me across the face last week with its ascenders, boring curves and lack of serifs. The font “Skyrim” is challenged with Future Condensed. It’s in the title screen, menu screen, exposed areas, subtitles, chat menus, map, item list, spells list, EVERYWHERE.

When I took over as editor of a weekly sister newspaper, one of my missions was to wash out the paper of all its Future use. The redesign won first-place awards for news intend from the Missouri Press Association. Chances are you’re memorable with Future, even if you don’t know its name. It’s used in about every Volkswagen ad in print or on TV. The opening title of “Lost” marked the font. You can still see it in The Joplin Globe – it’s the main font we use for centerpieces.

While I don’t like the real font, the usage is really pretty good. All the game’s menus and submenus are intelligible and obvious. The spread-out, all-caps titles that flash when a new area is exposed or expedition has begun or ended read sharp. I’m not discussion about logos, but the in-game, on-screen fonts used when legibility is more imperative than logos or branding:

  • Infamous marked one of my favorites, Franklin Gothic. Infamous 2 switched to DIN Condensed, an unbelievable sans that is used a lot in Europe.
  • Batman: Arkham Asylum featured a typewriter-like Rockwell for effects to read. That organized in Arkham City to Helvetica.
  • Helvetica is as well used for Little Big Planet and Little Big Planet 2.
  • The Unexplored series makes good use of Albertus. The excitement to use the overused Papyrus was probably present during the game’s design.
  • Both of the Bioshock games use Avant Garde, a wonderful choice for the game’s Roaring Twenties feel.
  • The Orange Box, which includes Half-Life 2 games and Portal, uses Trebuchet MS, which was initially intended as a screen font.
  • Portal 2 used Universe, a creation from Adrian Frutiger, one of my favorite designers.
  • The Ratchet and Clank Future games use Eurostile for a nice, advanced effect.

Back in the video-game peak of the ‘80s, there were only one or two fonts and all in capital letters. As graphic capabilities improved, game programmers designed new fonts.

But now that TVs are HD and game consoles are high-powered, fonts get a new possibility to shine. The right collection of a font can enhance a game’s style and mood, in much the same mode that a font becomes a newspaper’s voice.

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